How to develop Virtual Reality Games for serious purposes, and who's funding them? Find out by talking to Nikita Kayal during this month's GameDevCafé.
How do you design audio for an interactive table, intended for people suffering from dementia, in an semi-public area? Michel Rumpff and Sjoerd Wennekes reflect on the development process of […]
Every week, something is happening for game professionals. This great! However, between event managers, there is little, to no communication. As a result, events tend to overlap or even compete. Let's change this!