As lead programmer, Joost guides the Ronimo Games’ coding team. Joost also steers the development of our games, Ronimo’s multi-platform console engine (Xbox360/PS3/Wii/WiiU/PC/Mac/Linux) and in-game tools. And of course, Joost likes to doing some programming himself, especially on the graphics engine, tools and performance.

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Events of the Speaker
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February 26, 2020
Febr 26th: Joost van Dongen (Ronimo Games) interviews Daan Niphuis and Wessel de Groot of Nixxes about the technicalities of their work. In Café Fokus, Koekoekstraat 25. Op het gebied van graphics tech hoort het Utrechtse Nixxes bij de wereldtop:...
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